

I never found them to be unresponsive, or sluggish. They were pretty easy to get the hang of, the small opening tutorial explains everything you need to know, so there’s no confusion. The controls will feel very familiar to Dark Souls players. I did notice there is a glitch on the Xbox One port of the game that makes it so you can’t hear any dialogue however, but I really only experienced this once in all my playthroughs.

I didn’t encounter too much lag in my three playthroughs.

The visuals go a long way into adding to the overall tone and feel of the game. Lords is a nice looking game, especially for 2014. However there are plot points I wish the game would devote more time to, like what exactly Harkyn’s crimes were. It’s easy to get lost in the world that the game has created, what the game lacks in actual plot, it more than makes up for in tone and atmosphere, which is fine for this kind of game. The plot may be a little vague, and characters one note, but it creates a great level of atmosphere and ambiance. He’s been released by a wizard named Kaslo who’s recruited him to battle the Rhogar, monsters from a parallel dimension. The plot revolves around a former criminal named Harkyn. This game is really good and deserves to be known as something other than that one dark souls clone. It really does the game a disservice to be just that one Dark Souls imitation. I’m going to avoid these comparisons because I feel they downplay what this game does right. However it seemed to have mostly positive reviews regardless of the overwhelming Dark Souls comparisons. IGN even called it “Lite Souls” in their review. The game was met with some positive reviews, but was passed off by a lot of people as a Dark Souls clone. Lords Of The Fallen is an action RPG, developed by Deck13 interactive and CI games.
